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Showing posts with label DotA Heroes. Show all posts
Showing posts with label DotA Heroes. Show all posts

Friday, January 7, 2011

Icarus, the Phoenix

The latest Icarus, the Phoenix, is here in DotA 6.70 map version. Icarus is a Sentinel strength type hero built. Some would say that this new hero is imba as well as Ymir, the Tuskarr. Perhaps they will make some changes of this hero for the next map update.


Icarus, The Phoenix

Here’s his background story: “Ancient scriptures spoke of seven sacred emanations of light, and of their convergence in great conflict. The collision of these rays upon the mortal realm created a pyre of the highest purity, giving birth to the mythical Phoenix. As a manifestation of divine flames, Icarus can discharge either flames of death and destruction, or of life and healing. The concentrated beam of energy that he can emit can incinerate whole armies from across the battlefield. Unafraid to utilize his own life-force in order to vanquish his enemies, Icarus can also harness the direct power of the sun to create a stellar explosion.”


Icarus Dive (D)

Phoenix dives forward in an arc with a fixed distance in the targeted direction, dealing damage and disarming any units he comes into contact with, and then orbiting back to his original position. Phoenix is magic immune during the dive but not in physical attack. You can stop the Icarus Dive manually by pressing the hotkey (D) again. Icarus Dive is helpful in escaping or run after the enemies.


Fire Spirits (F)
Born out of his own life force, Icarus creates 4 fire spirits to fly alongside him. Each spirit slowly grows in power and can be used to damage his enemies or heal his allies. It costs 10% of your current HP to cast. Fire Spirits heal allied units and damages enemy units in a 400AoE around an exploding spirit. You can manually cast it to an ally for healing or to a foe for receiving damage by pressing the hotkey (F) again.


Target Fire Spirits (F)
Targets a fire spirit towards a unit. It can only be used when Fire Spirits were called.


Sun Ray (R)
Drawing from his own inner fire, Icarus expels a huge beam of light at the cost of his own life energy. The beam slows and damages enemies for a percentage of their life. It costs 25% of current HP to activate. It will automatically stop if Phoenix lacks mana, casts Supernova, or if he is stunned or silenced but it doesn’t matter anyway because it has no cooldown. Phoenix loses the ability to move and to attack but by pressing (E), it allows Phoenix to move in the direction of his Sun Ray.


Sun Ray Movement (E)
Allows Phoenix to move in the direction of his Sun Ray. It can only be used when Sun Ray is unleashed.


Supernova (V)
The Phoenix willingly ends his current life for the chance to be reborn. Transforms into a burning sun that scorches enemies within 1000 range. The sun can be attacked by enemy heroes; if it is destroyed, the Phoenix dies as well. However, if the sun survives for 6 seconds all enemies in range will be stunned and the Phoenix will return to life fully regenerated. During the clash, the Phoenix should be protected. It will die if Supernova Ball is being hit with physical attack and loses HP.

Monday, June 22, 2009

Download DotA Map Version 6.60b

Icefrog have started working on another new DotA map version 6.61 which will be available soon. He said that he will make a quick patch with balance improvements. Some say that the two new heroes, Batrider and Tauren Chieftain, and remake of Razor are too imbalance. Some heroes now are also useless and weak perhaps because of new items which were introduced in DotA map version 6.60.

Since more and more female players are playing this game, they suggest that a strength-type female hero should be added.

By the way, another new DotA map version has been released and you can download here the latest version of DotA-All Star official map: DotA Map: 6.60b

Here’s the 6.60b Changelog:
  • Some minor performance optimizations
  • Fixed a fatal error possible when 2 users with blademail active fight each other
  • Fixed a desync bug when using -tips while other map languages are in the game
  • Fixed Force Staff so it doesn't push you into an impassable terrain
  • Fixed some bugs with RS and other modes like RD
  • Fixed a group memory bug
  • Fixed camera from moving when you pick a hero in RD
  • Fixed pink player from not being able to pick the furthest hero in -CD
  • Fixed a bug that sometimes caused Echo Stomp to not get dispelled upon damage
  • Fixed some issues with Treant Protector's Eyes In The Forest
  • Fixed a multiple quelling abuse
  • Added a note in the tooltip about Kunkka not being able to use Quelling Blade
  • Fixed a minor visual cooldown glitch with the MKB toggle
  • Temporarily disabled -terrain snow. It was causing annoying visual side effects for all terrain modes when exploring terrain that had previously destroyed trees. I'll restore this functionality as soon as I can.
  • Fixed some typos
“This is just a quick bugfix patch to fix exploits being abused. More changes and balance tweaks will come soon in the next patch.”

Friday, June 12, 2009

Download DotA Map Version 6.60

The long wait is over for DotA game addicts. DotA official map version 6.60 can now be played. The latest map version has a lot of changes. There are new two characters added, Batrider and Tauren Chieftain, and put in some new items. You will also notice that there are changes in some previous characters.

You can get here the latest Dota-All Star official map: Dota Map: 6.60


Jin’zakk, the Batrider is the new intelligence type hero of Scourge. His skills are Sticky Napalm, Flamebreak, Firefly and ultimate Flaming Lasso. The ultimate skill is like Rhasta’s Shackles but the Batrider can move around and drag his targeted enemy anywhere.


Cairne Bloodhoof, the Tauren Chieftain is also the new added strength type hero of Sentinel. He’s prophesied as the mightiest warriors and wise as the eldest shamans. His skills are Echo Stomp, Ancestral Spirit, Natural Order and his ultimate Earth Splitter. I think this hero is very annoying. When releasing his Ancestral Spirit, the spirit can injure and stun his foe in a distance.


All skills from Razor, the Lightning Revenant, have been changed. These are Plasma Field, Static Link, Unstable Current and ultimate Eye of the Storm. His ultimate skill can only target nearby enemies with the lowest life (HP). Some say that the remake of this hero is now imba.

The new added basic items are Ghost Scepter, Quelling Blade and Talisman of Evasion. New recipe items are added as well and these are Poor Man's Shield, Force Staff, Khadgar's Pipe of Insight and Magic Wand.

Right now, I’m still studying the new changes of the latest map. I’ll post right away my tips and item builds for the new heroes.